Sep 05, 2005, 07:38 PM // 19:38 | #1 |
Frost Gate Guardian
Join Date: May 2005
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Henchmen allowed in Sorrows Furnace?
Just wondering if Henchmen will be allowed into the new areas being added. I don't see why not but there could be something in place to prevent them entering. If anyone knows, or if a dev/gaile could just give a quick yes/no, i would appreciate it. Thanks.
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Sep 05, 2005, 07:42 PM // 19:42 | #2 |
Lion's Arch Merchant
Join Date: May 2005
Location: Around the corner.
Guild: Muffins of Wrath (MoW)
Profession: Mo/Me
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Well I'm assuming if its like FoW/UW type area it won't .. but then again it doesn't require favor ... I don't think they will allow henchies ...
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Sep 05, 2005, 07:42 PM // 19:42 | #3 |
Lion's Arch Merchant
Join Date: May 2005
Guild: Philosophers of Denravi
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Can't say for sure, but I still think it's a safe assumption they'll allow them.
I sure hope so.. |
Sep 05, 2005, 07:49 PM // 19:49 | #4 | |
Frost Gate Guardian
Join Date: May 2005
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Quote:
But anyway, theres arguments for it being either way and opinions are nice and all, but I'm really just looking for a definate yes/no from someone. |
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Sep 05, 2005, 08:02 PM // 20:02 | #5 | |
Frost Gate Guardian
Join Date: May 2005
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Quote:
LoL Anet! @velvetbunny, sorry i don't know. I do hope they allow henchies there and will wait it out and see. |
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Sep 05, 2005, 08:05 PM // 20:05 | #6 |
Ascalonian Squire
Join Date: Jun 2005
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no it is not like uw or fow it is just another area like the crystal desert etc.. so YES henchies will be aloud in ur party and will be aloud into the areas
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Sep 05, 2005, 08:20 PM // 20:20 | #7 |
There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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2 days left! I'm definitly "sick" that day. I don't want to miss the release!
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Sep 05, 2005, 08:21 PM // 20:21 | #8 |
Academy Page
Join Date: Aug 2005
Profession: Mo/
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Rather than asking about the availability of henchmen in the new areas, I think it's time to ask how much longer Anet is going to keep the henchmen out of the UW/FoW.
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Sep 05, 2005, 09:27 PM // 21:27 | #9 |
Desert Nomad
Join Date: Jul 2005
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If it's in Lornar's Pass, two things come to mind. The henchies in Beacons Perch suk and cannot do well in Lornar's Pass, but, if you come out of Rancor with the ascended henchies you can play through Snake Dance all the way to Beacons Perch. So, even if henchies are allowed and Sorrow's Furnace is in Lornar's Pass, it's going to be a hellofa long trek from Rancor to it. People who group will get the advantage of leaving from Beacon's Perch, people who use henchies will get screwed and have to leave out of Rancor. Unless of course there is a "mission" that takes one to Sorrows Furnace, but, I highly doubt it.
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Sep 05, 2005, 11:42 PM // 23:42 | #10 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Given that it's going to be an area with quests + a mission, I actually think they will fit it into the general followthrough right now. Currently you go Droknars, Ice Caves, Iron Mines, Thunderhead. Give that Sorrows Furnace is a depleted mine, maybe they'll fit it in between Iron Mines and Thunderhead. Especially since the only other part of the game that has a huge non-linear jump (mapwise) is D'Alessio --> Divinity, this makes sense. When you do Iron Mines, you finish, way up near Mineral Springs, but the next mission is far to the south at Thunderhead. It makes sense to me that Sorrows Furnace would start up in that area and then head south, underground to an exit point near Thunderhead.
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Sep 06, 2005, 12:37 AM // 00:37 | #11 |
Wilds Pathfinder
Join Date: May 2005
Location: Take me where I cannot stand.
Guild: The Better Part of Valor
Profession: W/N
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Why is everyone saying it's going to be in Lornar's pass? Everything we've heard so far indicates that Sorrows furnace and Grenth's footsteps will be accessible thru Tasca's Demise and Whitman's Folly...
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Sep 06, 2005, 02:21 AM // 02:21 | #12 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Actually, ShadowStorm, they'll be both in the same place as Sorrows Furnace is a mission and Grenth's Footsteps is the area around the mission. Much like Sanctum Cay and Stingray Strand or Iron Mines of Moldune and Frozen Forest.
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Sep 06, 2005, 02:30 AM // 02:30 | #13 | |
Desert Nomad
Join Date: Apr 2005
Location: Boston Ma.
Guild: Is That Your Build[HaHa]
Profession: P/W
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Quote:
But as they say an abandoned mine in the shiverpeaks, Dont know if it's acessable from Lonars..But i bet that road is the entrance. Last edited by Wrath of m0o; Sep 06, 2005 at 02:32 AM // 02:32.. |
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Sep 06, 2005, 02:31 AM // 02:31 | #14 |
Banned
Join Date: Jun 2005
Location: Macau
Guild: www.exilesofdarksteel.com
Profession: E/
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i hope not ! i hate the henchs
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Sep 06, 2005, 03:07 AM // 03:07 | #15 | |
Frost Gate Guardian
Join Date: May 2005
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Sep 06, 2005, 03:22 AM // 03:22 | #16 |
Sig Fairy
Join Date: Feb 2005
Location: Once upon a time..
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Hi
Everyone, the update will come on the 7th.. in the meantime, please try to refrain from spreading rumors. I'm not sure where people got the assumption that Sorrow's Furnace includes a mission, but remember, unless it came straight from Gaile, Alex or another verified ANet employee, anything *outside* of the information given on this page is unverified, and remains merely rumor.
__________________
Ensign: It's the Questions and Answers, not Questions and Shit We Just Made Up. |
Sep 06, 2005, 03:27 AM // 03:27 | #17 |
Banned
Join Date: Jun 2005
Location: Macau
Guild: www.exilesofdarksteel.com
Profession: E/
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ok , i have a good reason , people tend to solo this game , using the henchs
then go to forums and say they are bored , finish the game too soon etc ... so i say , remove the hench completely , so people will take longer to own it . i would put henchs only in pre searing ... i hope there are no hench in second chapter ... human play or no play .. go play a non online single player game |
Sep 06, 2005, 04:15 AM // 04:15 | #18 |
Academy Page
Join Date: Jun 2005
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I don't see how being frustrated with retarded PUGs is better than finishing the game too soon with henches. Infact, it's much worse. It's not like this game is long anyways.
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Sep 06, 2005, 04:16 AM // 04:16 | #19 |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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people like you are the reason people like me play with henchies most of the time (refering to neoteo)
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Sep 06, 2005, 04:18 AM // 04:18 | #20 |
Banned
Join Date: Jun 2005
Location: Macau
Guild: www.exilesofdarksteel.com
Profession: E/
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well there you have it , contradiction ..
its not long if you play with henchs , but its boring after a while with retarded pugs , its slow and takes too long ... so where do we stay ? make a party with half retarded half henchs , will fit you perfect |
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